Athena Combat Vehicle
Loading Create variant…
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 3008 Late Succession War (LosTech)
- Rules
- Standard
- Cost
- 4.43M C-bills
- Move
- Armor
- 144 pts
ER Medium Laser ×2Gauss Rifle ×2Machine Gun ×2LRM 10
Battle Value
1,855by skill
Point Value
38
View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unitAthena Combat Vehicle
PV38
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
6
M (+2)
6
L (+4)
4
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
9 eras · 21 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,285 |
| G1 | 2 | 3,747 |
| G2 | 3 | 3,116 |
| G3 | 4 | 2,449 |
| G4 | 5 | 1,855 |
| G5 | 6 | 1,595 |
| G6 | 7 | 1,428 |
| G7 | 8 | 1,261 |
| G8 | 8 | 1,187 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Athena Combat Vehicle is a 75-ton tracked combat vehicle built for the juggernaut role, cruising at 32 km/h with a top speed near 54. Twin Gauss Rifles and an LRM 10 face front on the hull, while the turret carries a pair of ER Medium Lasers alongside two Machine Guns. A targeting computer sits in the hull, and the crew rides behind Ferro-Fibrous armor. Niles Industriplex Alpha builds the type at Niles, with Swedenborg Heavy Industries also producing it at Kirchbach.
Armor & loadout
ATHENA COMBAT VEHICLE
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F ×2 | 2 | 4 t ammo in B |
| Msl | F | 1 | 1 t ammo in B |
| Enr | T ×2 | 2 | |
| Bal | T ×2 | 2 | 0.5 t ammo in B |
| electronicsTargeting ComputerClan | B |
Systems & manufacturers
Athena Combat Vehicle variants (3)
Athena Combat Vehicle current variant Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(2/2/-) Introduced 3008 Battle value 1,855 Point value 38
XR Role Juggernaut Tech base Clan Rules Experimental Alpha Strike abilities CASE, FC, SRCH, TUR(6/5/-) Introduced 3068 Battle value 1,427 Point value 38(HAG) Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, FLK4/4/4, SRCH, TUR(3/3/-) Introduced 3071 Battle value 2,444 Point value 48