Asshur Fast Reconnaissance Vehicle (Proto AC)
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 20t
- Role
- Scout
- Intro
- 3073 Jihad
- Rules
- Advanced
- Cost
- 602K C-bills
- Move
- Armor
- 56 pts

ProtoMech AC/8
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
333by skill
Point Value
15
Recognition Notes
The Asshur Fast Reconnaissance Vehicle (Proto AC) is a 20-ton hover combat vehicle now built as a scout rather than the base model's striker, cruising at 97 km/h and topping out near 151. Where the base model mounts a Streak SRM 6 and twin ER medium lasers in the turret with a pair of machine guns facing front, this variant strips the turret down to a single ProtoMech AC/8 and drops the front-mounted machine guns entirely. The hull carries CASE, and the fuel cell engine replaces the base model's fusion plant, while standard armor replaces the base model's ferro-fibrous plate. Hector MotorWorks Facility Gamma builds the type at Hector.
Armor & Loadout
ASSHUR FAST RECONNAISSANCE VEHICLE (PROTO AC)
Ballistic
Front: 14 front
Right: 10 front
Left: 10 front
Turret: 13 front
Rear: 9 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 1 t ammo in B |
CASE: Body
Systems & Manufacturers
(Proto AC)
Asshur Fast Reconnaissance Vehicle
PV15
TP: CVSZ: 1TMM: 0MV: 18"h
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
1 era · 2 factions
Asshur Fast Reconnaissance Vehicle variants (2)
Asshur Fast Reconnaissance Vehicle Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(3/3/-) Introduced 2842 Battle value 952 Point value 25
(Proto AC) current variant Role Scout Tech base Clan Rules Advanced Alpha Strike abilities CASE, FC, SRCH, TUR(1/1/-) Introduced 3073 Battle value 333 Point value 15