Anti-'Mech Jump Infantry
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 4t
- Role
- Ambusher
- Intro
- 2600 Star League
- Rules
- Standard
Battle Value
158by skill
Point Value
11
View on Sarna
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitAnti-'Mech Jump Infantry
PV11
TP: CISZ: 1TMM: 0MV: 6"j
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special ,
Alpha Strike Stats
SkillPVSkill 0 19Skill 1 17Skill 2 15Skill 3 13Skill 4 11Skill 5 10Skill 6 9Skill 7 8Skill 8 7
Availability by era
11 eras · 35 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 365 |
| G1 | 2 | 319 |
| G2 | 3 | 265 |
| G3 | 4 | 209 |
| G4 | 5 | 158 |
| G5 | 6 | 136 |
| G6 | 7 | 122 |
| G7 | 8 | 107 |
| G8 | 8 | 101 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
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