Anhur Transport (BA)
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 30t
- Role
- Scout
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 1.81M C-bills
- Move
- Armor
- 57 pts
ER Medium Laser ×2AP Gauss Rifle ×2
Battle Value
637by skill
Point Value
19
View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unit(BA)
Anhur Transport
PV19
TP: CVSZ: 1TMM: 0MV: 16"v
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
5 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,471 |
| G1 | 2 | 1,287 |
| G2 | 3 | 1,070 |
| G3 | 4 | 841 |
| G4 | 5 | 637 |
| G5 | 6 | 548 |
| G6 | 7 | 490 |
| G7 | 8 | 433 |
| G8 | 8 | 408 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
ANHUR TRANSPORT (BA)
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| Bal | F | 1 | 1 t ammo in B |
| Enrrear | RE | 1 | |
| Balrear | RE | 1 | |
| electronicsECM SuiteClan | B |
CASE: Body
Systems & manufacturers
Anhur Transport variants (2)
Anhur Transport Role Striker Tech base Clan Rules Standard Alpha Strike abilities ATMO, ENE, IT7, REAR1/1/-, SRCH Introduced 2840 Battle value 720 Point value 22
(BA) current variant Role Scout Tech base Clan Rules Standard Alpha Strike abilities ATMO, CASE, ECM, IT10, REAR1/1/-, SRCH Introduced 3069 Battle value 637 Point value 19