Ailette Zero-G Engineering Exoskeleton (Sqd5)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 0.4t
- Intro
- 3056 Clan Invasion
- Rules
- Standard
- Move
Battle Value
27by skill
Point Value
6
Technical Readout: TR:VAr · Record Sheets: RS:VA
Compare this unit(Sqd5)
Ailette Zero-G Engineering Exoskeleton
PV6
TP: BASZ: 1TMM: 0MV: 4"f
ROLE: —
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special ,
Alpha Strike Stats
SkillPVSkill 0 10Skill 1 9Skill 2 8Skill 3 7Skill 4 6Skill 5 5Skill 6 4Skill 7 3Skill 8 2
Availability by era
No recorded availability.
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 62 |
| G1 | 2 | 55 |
| G2 | 3 | 45 |
| G3 | 4 | 36 |
| G4 | 5 | 27 |
| G5 | 6 | 23 |
| G6 | 7 | 21 |
| G7 | 8 | 18 |
| G8 | 8 | 17 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
0 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| otherBA Armored Glove | RA | ||
| otherBA Salvage Arm | LA | ||
| otherBA Space Operations AdaptationIS | BD | ||
| otherBA Extended Life Support | BD |
Systems & manufacturers
Ailette Zero-G Engineering Exoskeleton variants (3)
(Sqd4) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, SOA Introduced 3056 Battle value 20 Point value 5
(Sqd5) current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, SOA Introduced 3056 Battle value 27 Point value 6
(Sqd6) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, SOA Introduced 3056 Battle value 35 Point value 6